Active Video Gaming for Individuals with Severe Movement Disorders: Results From a Community Study
Keyword(s):
Gaming, Video gaming, Individuals with severe movement disorders, Community study, Research
Product/Publication Type(s):
Peer-reviewed publications in scholarly journals Published/In Press
Target Audience:
Consumers/Families, Professionals
To Obtain Copies (URL or Email):
COVID-19 Related Data:
N/A